Maths Rush – Update 1.4 Live Tiles and UI Refresh

 Maths Rush, Silverlight, Windows Phone, WP7  Comments Off on Maths Rush – Update 1.4 Live Tiles and UI Refresh
Sep 012012
 

The latest version of Maths Rush for Windows Phone has been submitted for review.

This update reworks the UI giving it a more Metro style view. In addition hubtiles in the main menu the pinned app tile is now live displaying your rank and the name and score of the top player. Cool hey ūüôā

You can download Maths Rush for Windows Phone here.

Maths Rush for WP7- Available Now

 AppMeUp, Maths Rush, Uncategorized, Windows Phone, WP7, XNA  Comments Off on Maths Rush for WP7- Available Now
Jun 232012
 

Maths Rush for Windows Phone 7 is now available to download from the Windows Phone Marketplace.

Based on the stats people are playing it over and over again.  I know I am.

As with all the all the apps/games I currently make, all revenue generated will be donated to Action Duchenne.  You can find out all about Action Duchenne here.

You can find Maths Rush here.

http://windowsphone.com/s?appid=249f945d-2643-4727-8ec7-faf2e81356d7

Global high scores are in test and will be submitted for review in the next couple days.

Maths Rush – Passed Marketplace Review

 AppMeUp, Maths Rush, Windows Phone, WP7  Comments Off on Maths Rush – Passed Marketplace Review
Jun 162012
 

Maths Rush, the fast math challenge game, passed marketplace review last night.¬† It should’ve available for download¬†in the¬†next¬†¬†24 hours or so.

 

Its free, but with adverts.  All revenue will be donated to Action Duchenne.

Maths Rush – Submitted for marketplace review

 AppMeUp, Maths Rush, Silverlight, Windows Phone, WP7, XNA  Comments Off on Maths Rush – Submitted for marketplace review
Jun 122012
 

Earlier today testing on Maths Rush completed and I submitted it to the Windows Phone marketplace review.

Maths Rush is an addictive little game that challenges you to answer 50 or 100 basic maths questions before the time run outs.  The game starts out with 15 seconds on the clock.  For each question correct you get an additional 3 seconds.  Incorrect answers result in 10 seconds being deducted.  Game over when you run out of time.

So far everybody I tested the game on always asked for one more go, so hopefully it has some lasting play value.

 

Whilst the first version is in review development of the next release is already started.  This will include Global High Score and hopefully live tiles giving feedback on how your rank has changed.  Couple other ideas but will keep those under wraps to see how they work after a quick prototype.