So after a couple weeks of further play testing and bug fixing I’m back in peer review. I made it in before the February 7th, 2011 dead line to submit their games made in XNA Game Studio 3.1 to peer review. Not really a big issue in moving from 3.1 to 4.0, took around an hour last night but its been a useful deadline to work against.
Fingers crossed it will go through this time. I’m hopeful, especially with all the issues found over the last couple weeks and super bug finding skills of Steve Pro XNA.
Next on the list will be a Windows Mobile 7 version and sorting out the tax. Thankfully Steve has come to rescue again with this great article.